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0
votes
Duplicate

[WebGL] AudioClip does not play in Opera

WebGL

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Oct 21, 2015

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Version/s: 5.2.1p4

1. What happened- AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the exa... Read more

2
votes
Won't Fix

Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...

Input

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Oct 21, 2015

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Version/s: 5.2.1p4

Steps to reproduce:1. Download and install "Sogou Pinyin"2. In any Unity project create canvas and add input field to it3. Play the ... Read more

0
votes
Fixed

Crash on ios

AI

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Oct 21, 2015

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Version/s: 5.2.1p4

Read more

0
votes
Fixed

[SpeedTree] GetLocalizedString error messages when loading scene with trees

Speedtree Integration

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Oct 21, 2015

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Version/s: 5.2.1p4

Steps to reprouce: 1. Download and import attached project. (LoadScene.zip)2. Open scene: main.3. Play.4. Press UI Button.5. Inspect... Read more

0
votes
Fixed

[LoadLevel] in standalone causes lightmaps to become brighter when in Li...

Global Illumination

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Oct 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project.2. Bake lightmap3. Build to windows4. Run the build5. Observe the space between the two cubes,... Read more

0
votes
Fixed

[Ambient] Skybox ambient intensity value changes have no effect

Global Illumination

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Oct 21, 2015

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Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project2. Open scene "BrokenAmbient"3. Open "Lighting" window and bake4. Change value of "Ambie... Read more

0
votes
Postponed

Compilation error in a generic ctor which uses default const parameter

Scripting

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Oct 20, 2015

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Version/s: 5.2.1p1

Repro steps:1) Open the project and notice the compilation error2) Open the ExampleClass script in Editor3) Change the default strin... Read more

0
votes
Not Reproducible

Camera preview has visual artifacts after exiting playmode

Camera

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Oct 20, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project2. Open scene "/_scenes/Silo12"3. Expand "Cameras" in hierarchy and select all of the ca... Read more

0
votes
Fixed

NetworkHash128.ToString() leading zeroes are removed

Networking

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Oct 20, 2015

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Version/s: 5.3.0b3

Steps to reproduce:1) Open attached project2) scene 'main'3) play the scene4) check console for output Expected: 32zeroesActual: 16z... Read more

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