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Custom Inspector created with UIToolkit doesn't prompt the user to save ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Project Window, select “Assets/XML/Manifes1.xml”3. Lock the ... Read more
Unity Hub asks to log in on each startup
Reproduction steps:1. Open the Unity Hub Expected results: No prompt appears that asks to log inActual results: A prompt appears tha... Read more
Capturing two displays with the Recorder will cause the output of the se...
Reproduction steps:1. Open the attached Project “ReproProject”2. Open two Game Views side by side (one with Display 1 and the other ... Read more
Two separate Input Actions triggered in separate Action Maps when anothe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/InputTest/InputTestScene“ scene3. Enter Play Mode4. Press t... Read more
_MAIN_LIGHT_SHADOWS_CASCADE keyword does not appear in the Frame Debugge...
Steps to reproduce:1. Open the attached user project "TestShadow.zip"2. Open the "Assets/Scenes/SampleScene.unity" scene3. Addressab... Read more
[iOS] Arrived notifications do not have any sound when scheduling repeat...
Steps: Open the "Main" project In File > Build Settings select iOS Platform Build and Run to the device In the app press “Repeata... Read more
[Android] Socket.BeginConnect() doesn't call the SocketConnectCallback w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
A 60 FPS video starts immensely lagging when in Play Mode the TargetFram...
How to reproduce: Open the “IN-63410_VideoPlayerTest.zip” project Open the “SampleScene” Select a Video Clip “problem_60frame“ in th... Read more
All sections of the Subscene are streamed when the project is configured...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene/Game.unity” Scene3. Enter the Play Mode4. Move... Read more
UI Toolkit UI is scaled incorrectly when using “Constant Physical Size” ...
How to reproduce:1. Build And Run the attached “uitoolkit.zip” project on iPhone 14 or earlier mobile2. Build And Run the attached “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"