Search Issue Tracker
Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce:1. Open the "IN_59080" project2. Open the “SampleScene”3. In the Build Settings "Run Device" dropdown, select the d... Read more
The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce:1. Open the “TestPointLightRepro“ project2. Open the “ReproScene“3. Open the “Window > Sequencing > Timeline“... Read more
Visual Effect sharedMaterial is null for a few frames when entering the ...
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
[IL2CPP][Android] Non-development build fails due to IL2CPP conversion o...
Steps to reproduce with [^UUM-56231-Minimal-Repro.zip] Open the attached project [^UUM-56231-Minimal-Repro.zip] Ensure the build is ... Read more
AudioRandomContainer preview gets delayed for the second clip in the list
The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more
Undoing randomizer slider does nothing the first time
When editing values of the randomizer slider by clicking on a space the user sometimes has to undo twice. This only happens if the u... Read more
Undoing minmax slider changes both min and max values
Steps to reproduce: 1. Open the attached project MinMaxSliderUndoTest 2. Click MinMaxSliderUndoTest->Open window if TestWindow is... Read more
Right handle of a randomization slider is unresponsive
It's impossible to drag the right handle of a randomization slider. When trying to drag the right handle, the left handle is selecte... Read more
[Error] Renaming a clip sometimes throws an error with one column layout...
When renaming a clip sometimes an error is thrown in the console when project view is in one column layout. Repro Change project vie... Read more
[Error] Creating an audio source throws an error
The console throws an error when creating or selecting a game object with an audio source after domain reload or entering play mode.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled