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[APV] Streaming null reference error spam
1) Bake the scene 2) Change the Min Probe Spacing to 2 3) Bake the scene Result: Error spam, rendering breaks. Note: The repro can b... Read more
Searching for animation, asmdef and terrain doesn't work
In project window try to search for the following: ** t:animation** t:asmdef* t:terrain In the search window (Ctrl + K) these filter... Read more
Search IndexManager clears folder if you press cancel
Open Search Index Manager: Menu Window->Search->Index Manager Go the includes section of an index. Add an include folder Press... Read more
Search will index asset while in playmode
Open Search Window (Ctrl + K) Open the Progress Window. Menu Window -> General -> Progress Go into playmode Create a new asset... Read more
Fully immersive apps for visionos always emit audio from grey window and...
1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more
"FormatException: The input is not a valid Base-64 string" is thrown whe...
How to reproduce:1. Open the attached project "WSASettingsIssue.zip"2. Click Debug>Set Device portal username3. Open File>Buil... Read more
Time.timeSinceLevelLoad is inaccurate when the framerate is very low
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Console window (Window > General > Console)3. Enter Play... Read more
"NullReferenceException" is thrown when a Scene is loaded additively
How to reproduce:1. Open the attached project "DeleteMe1.zip"2. Open File>Build Settings…3. Enable Development Build4. Build And ... Read more
"Shader warning in 'PathTracingMain'" is thrown when creating project us...
How to reproduce:1. Create a new Unity project using 3D (HDRP) Template2. Wait for the project to load3. Observe the Console window ... Read more
DBuffer decals broken on Mac
Steps to reproduce Download the 2023.3 beta Open the URP Sample Project Expected: The terminal loads and looks normalActual: Everyth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject