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NotSupportedException for AssemblyBuilder in System.Reflection.Emit
1. Open attached project2. Build to iOS with IL2CPP3. XCode will throw NotSupportedException for AssemblyBuilder in console Read more
[WebGL] Spelling error in editor for dev option
-e: then vs than -repro:--build settings--select webgl--check dev build--NOTICE that it should be "than" rather than "then" Read more
Project doesn't play with "UNetWeaver error: Exception :System.ArgumentE...
Reproduction steps:1. Open and play attached project with 5.2.3p2 version of unity (reproduces with any scene). Actual result: proje... Read more
LoadScene in Awake crashes Unity when using Photon Unity Networking
Steps to reproduce: 1. Open attached project "PUNCrashFxd.zip"2. Open scene "scene1"3. Run it4. Notice that after another scene is l... Read more
[VR] showDeviceView is not being cached
2. How we can reproduce it using the example you attached1) download the project2) ensure VR etc.3) enter playmode4) press 'S' to to... Read more
Reflection Probes Rendering Phantom Planes/Noise/Appearing Purple in Vie...
Info==== Version 5.3.0f3 (fdc0acad47d2)Tue, 01 Dec 2015 19:16:49 GMTBranch: 5.3/release Repro===== Open attached test project. Selec... Read more
Memory Profiler throws a KeyNotFoundException when taking a snapshot of ...
How to reproduce: 1. Open attached project2. Build project to iOS and run- Leave the iOS build running on device3. Clone and open pr... Read more
WebGL errors in concole on opening PlayerSettings in inspector
- Outside the editor, create an empty project folder e.g. "Test", create "Assets" folder in it.- Add a .cs script which will fail to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument