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0
votes
By Design

[Input System][Controller] Gamepad right stick sensitivity is lower in B...

Package: Input System

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Apr 14, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps: 1. Open the attached user's project "TutorialNewInput.zip" 2. In the Project Window under "Assets/Scenes" open "... Read more

0
votes
In Progress

[OpenXR][Input System] PoseControl in InputSystem.XR and PoseControl in ...

Package: Input System

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May 23, 2022

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Version/s: 1.5.0

Reproduction steps: 1. Open the attached user's project "PoseControlRepro.zip" 2. Enter Play Mode 3. Check Console Window Expe... Read more

0
votes
Duplicate

[Input System] IsPointerOverGameObject is not working reliably when usin...

Package: Input System

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Aug 15, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the "case_1358304" project 2. Open the "SampleScene" Scene 3. Open the "Window -> General -> Device Simula... Read more

0
votes
Fixed

Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...

Package: Input System

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Jul 13, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Create a new project using the default 3D template 2. Import the "Input System" package 3. Open the package's "... Read more

0
votes
Duplicate

[Input System] Hold interaction doesn't trigger when performed a second ...

Package: Input System

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Aug 02, 2021

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Version/s: 1.1.0-prev.5

How to reproduce: 1. Open attached project "1354817" 2. Enter SampleScene Scene 3. Enter Play mode 4. In the Game view press and hol... Read more

0
votes
Fixed

Button set up with Input System gets stuck in a pressed state after clic...

Package: Input System

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Jul 04, 2021

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Version/s: 1.1.0-preview.1

Reproduction steps: 1. Open the user's attached project 2. Enter the Play Mode 3. Click on the button in the Game View Expected res... Read more

1
votes
Fixed

[Windows] Mouse cursor Y position is inverted when using Mouse.current.W...

Package: Input System

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Aug 05, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the attached project (WarpCursorTest.zip) 2. Open Scenes/SampleScene 3. Enable "Maximize on Play" in the G... Read more

0
votes
Fixed

Cinemachine Camera cannot be controlled using a controller's right stick

Package: Input System

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Jul 01, 2021

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Version/s: 1.1.0-pre.5

Steps to reproduce: 1. Download and open the project "TPF Template.zip" 2. Open Assets/Scenes/PlayerMovementTesting.unity 3. Enter P... Read more

0
votes
Fixed

[Input System] Errors are thrown when disconnecting controller while hol...

Package: Input System

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Jul 29, 2021

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Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Connect a controller 3. Enter the Play Mode 4. Hold ... Read more

0
votes
Fixed

Right mouse button is pressed when clicking on unfocused window with lef...

Package: Input System

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May 10, 2022

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Version/s: 1.3.0

When window is gaining focus left and right mouse buttons are swapped momentarily. Consecutive button presses behave as normal. Read more

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