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Continuously selecting Assets in Project window causes Assertion failed ...
Steps to reproduce:1. Open attached project "AssetBug.zip"2. In Project window, select the Assets/UniversalRenderPipelineGlobalSetti... Read more
Shader Graph asset icons are shown incorrectly after reimporting the pro...
Shader Graph asset icons are shown incorrectly after reimporting the project library. Or after say, cloning a project from github fo... Read more
AssetImportWorkers are stuck indefinitely at "Android Extension - Scanni...
Reproduction steps:1. Ensure the Editor has the Android Support module2. Download and unzip the “WorkerFreeze_Stripped“ project3. En... Read more
[Timeline] Track Group renaming doesn't go into the undo history
Track group renames don't enter the Undo history. Undoing and redoing often loses name changes. Repro: Create a timeline. (Assets -&... Read more
Crash on UnityEngine.InputSystem.InputActionState:EnableControls when en...
Reproduction steps:1. Open the attached project “InputSystemCrash”2. In the Project window search and open “RxC_Controls” Input Acti... Read more
Shader Graph property default values are lost when the property is no lo...
When making a property not exposed in Shader Graph, the default value is lost/reset Repro steps: Download this project: [https://dri... Read more
[Search] "Search Unity" and "Press Tab" overlap and text escapes search ...
Repro Open Search All window (Edit -> Search All...) Decrease window width. Expected: No text overlapping or escaping the search ... Read more
[Search] Missing icon in "Press Tab to filter"
Repro Open Search All window (Edit -> Search All...) There is an odd space between "Tab" and "to". Looking at previous streams, t... Read more
[tvOS] Unable to build any tvOS project using Xcode 15 Beta
Steps to reproduce: Create new Unity project Switch to AppleTV Build the project for AppleTV Open generated project with Xcode 15 Be... Read more
InputDevices.deviceConnected and InputDevices.deviceDisconnected events ...
Reproduction steps: 1. Open user attached project "OpenXRDeviceBug.zip"2. Enter Play mode3. Activate VR headset4. Observe Console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"