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[Localization] Using API key to retrieve data outputs "Request is missin...
Reproduction steps: 1. Set up Google API Sheets Service Provider 2. Try to Pull data from using the API key Expected result: Using ... Read more
Local variables not working in preview mode for loc strings in serializa...
[https://forum.unity.com/threads/local-variables-not-working-in-preview-mode-for-loc-strings-in-serializable-classes.1337972/#post-8... Read more
CSV KeyIdColumns Export does not use custom column names
KeyIdColumns does not use the Key, Id or Shared Comments column name when exporting in WriteBegin Read more
Formatting Exception thrown when switching to the lithuanian locale whil...
A Formatting Exception is thrown when switching to the Lithuanian locale whilst using double digits for smart strings. The Error me... Read more
[Localization] LocalizedStringTable.TableChanged causing exceptions
Reproduction steps: 1. Open attached project "Localization Bugs.zip" and scene "Bug" 2. Enter Play Mode 3. In Game View, press the "... Read more
GetLocalizedString does not return fallback locale string when key value...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/Sample Scene' Scene 3. Enter Play mode 4. Select 'Englis... Read more
[Localization] StringTable asset is not updated when importing modified ...
How to reproduce: 1. Open the user's attached project 2. In the Project browser, select localization/texts asset 3. In the Inspector... Read more
Inconsistent behaviour between LocaleIdentifier constructors and deseria...
Inconsistent behaviour between LocaleIdentifier constructors and deserialization when using the default, empty string, serialized "N... Read more
Asset Table is no longer selectable in Localized Asset Reference dropdown
Steps to reproduce: # Create an asset table, attach some sprites to it # UI > Image # Localize Image # Try to add Asset table to... Read more
Local Variables list is in an incorrect position and overlaps when drawn...
Reproduction steps: 1. Open the attached “LocalVariablesList.zip“ project 2. In the Project window select the “MySO“ ScriptableObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type