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Lens Flare (SRP) is not occluded when TAA is enabled for Scene Camera an...
Reproduction steps:1. Open the attached project “LensFlareBug”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy right-cl... Read more
Projects are not opening due to an Infinite Loop when a Script with the ...
How to reproduce:1. Open the user-attached “AddressablesShaders.zip” Project Expected result: The Project opensActual result: The Un... Read more
"Graphics.CopyTexture called with region not fitting in source element.....
Reproduction steps:1. Open the attached project “CopyTextureRT”2. Observe the Console Expected result: No errors in the ConsoleActua... Read more
UI Toolkit Panel Settings are missing labels
Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset)2. S... Read more
Transitional lines are rendered outside the Animator window when it is d...
How to reproduce:1. Open the “IN-48735“ project2. Observe the Animator window Expected result: The transitional line is within the A... Read more
[Android] Gamepad trigger is stuck in performed phase when pressed and r...
How to reproduce:1. Open the “IN_47346” project2. Press Windows → Analysis > Android Logcat3. In the Android Logcat search bar ty... Read more
Gizmos are distorted when the position axis of a GameObject is over 210
How to reproduce:1. Open the “Distorted Gismo Demo.zip“ project2. Navigate to Assets → Scenes and open the “Demo“ scene3. Select and... Read more
Visual Scripting icons are affected by the Global Mipmap Limit value
Reproduction steps:1. Open the attached “Global Mipmap Limit bug.zip“ project2. Open “New Script Graph.asset” Asset and observe the ... Read more
GameObjects with Cinemachine Follow Transform on Z axis changes when mou...
How to reproduce:1. Open the attached project2. Open Scene "Main"3. Select GameObject "beetle" in Hierarchy4. Move the mouse between... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
All about bugs
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