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Raycast does not detect hit with the Character Controller Collider when ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
Move to NameSpace action is not suggested in quick action menu in Visual...
Reproduction steps:1. Create a new 3D project2. Open Preferences window from Edit > Preferences3. Enable generate .csproj files f... Read more
Visual Studio Editor shows reference errors for unloaded incompatible DL...
Reproduction steps:1. Open the attached project "dll_bug.zip"2. In Assets open script_example.cs script3. Notice that there are no r... Read more
[HDRP] Incorrect behavior of Dual SSS lobe with Area Light
The Dual SSS lobe for Lit Material works correctly with punctual light but exhibit a strange behavior with area light. It looks like... Read more
[HDRP] Missing cookie area light support for water
Area light with cookie aren't supported on water currently. Read more
UI is not rendering when using "CustomRenderFeature" and "Render Scale" ...
How to reproduce:1. Open the "Stripped_IN_51118" project2. Open the “SampleScene”3. Locate the "URP-Performant-Renderer" Asset in th... Read more
Enum field is shown as an Integer field when it is serialized in a neste...
How to reproduce:1. Open the “enum_repro.zip“2. Select the “TestInstance (Test)“ asset3. Observe the “Enum Variable“ field nested in... Read more
Rigidbodies are not rotating when the Interpolation is turned on
How to reproduce:1. Open the attached project “RotationBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Select the “GameO... Read more
Screen Space Decals shading is not smooth and black spots appear on Deca...
How to reproduce:1. Open the "IN_52330" project2. Make sure "Screen Space" is selected in the "Technique" dropdown in "URP-High Fide... Read more
[Memory Profiler] Warning dialogue text doesn't span across the whole di...
Repro: Install the Memory Profiler package (Window -> Package Manager) Window -> Analysis -> Memory Profiler -> Capture ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject