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[Android] Error "Object reference not set to an instance of an object" i...
How to reproduce:1. Open the "IN_51780" project2. Make sure the "Compress Local Catalog" is enabled in the Addressable Asset Setting... Read more
Text Field’s Scroller disappears in the UI Builder window when setting “...
How to reproduce:1. Open the user’s attached “uiBuggyBoo.zip” project2. In the UI Builder window select the “TextField” control3. In... Read more
'The type or namespace name 'X' does not exist in the namespace 'Y' ' er...
How to reproduce:1. Open a new 3D Sample Scene (HDRP) project2. Close the project3. In the project directory, navigate to the Librar... Read more
Documentation links are missing 2023.3 index and re-direct to a non-exis...
How to reproduce:1. Create a new Unity project2. In the toolbar select "Help"3. When the sub-menu opens up select "Unity Manual" or ... Read more
[macOS] Assertion failed on expression: '!m_InsideContext' logged when a...
How to reproduce:1. Create a project2. Select a GameObject in the Hierarchy3. In the Title Bar menus select Component > Add4. Obs... Read more
Rendering issue in the Canvas Component
Reproduction steps:1. Open the attached "repro_IN-49850.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Swap two... Read more
Baked Light has the wrong color temperature when it has the certain Worl...
How to reproduce:1. Open the user-attached project “Incorrect Color Temperature“2. Open the “scene_test_bake” Scene3. In the “Lighti... Read more
"implicit truncation of vector type" shader warning when Rendering Path ...
How to reproduce:1. Open the attached “BugReportShaderGraphWarning.zip“ project2. Select the “Lit (Scroll)“ shader (Assets/Shaders) ... Read more
[HDRP] Prefab mode context overlay in scene view doesn't cover volumetri...
Repro:1. Upgrade attached project to a version where this issue is listed as reproducible & open scene "OutdoorsScene".2. Ensure... Read more
[Linux] Player crash on mono_install_ftnptr_eh_callback when launching a...
Reproduction steps:1. Create a new 3D project2. Click File > Build3. Open the build directory4. Open the Terminal in the director... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject