Search Issue Tracker

4
votes
Postponed

[IL2CPP] Including the Input System package in project significantly add...

Package: Input System

-

Jun 04, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "OptimizeForWebGL.zip" 2. Build with Input System package and note build folder size 3.... Read more

0
votes
Fixed

Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...

Package: Input System

-

May 21, 2021

-

Version/s: 1.1.0-preview.5

Steps to reproduce: 1. Download and open the project "Lunarity.zip" 2. Connect a DS4 controller through Bluetooth 3. Open Input Debu... Read more

0
votes
Fixed

InputTestFixture tests return inverted values when pressing Gamepad's le...

Package: Input System

-

May 14, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open the attached project ("case_1336240.zip") 2. Open the Test Runner: Window > General > Test Runner 3. In ... Read more

0
votes
Fixed

ButtonControl.wasPressedThisFrame is false when using InputTestFixture.P...

Package: Input System

-

Jun 08, 2021

-

Version/s: 1.1.0-preview.1

How to reproduce: 1. Open the attached project's "case_1341740-Project.zip" Scene labeled "SampleScene" 2. Open the Test Runner (Win... Read more

0
votes
Fixed

Tab key functionality exist when deleted from Input Actions and in Input...

Package: Input System

-

May 17, 2021

-

Version/s: 1.0.0-preview.14

How to reproduce: 1. Open the attached project "InputIssue.zip" 2. Open SampleScene 3. Enter the Play Mode 4. Press the Tab key and ... Read more

0
votes
Fixed

OnMove() debugs a different value than Input Debugger when quickly press...

Package: Input System

-

Dec 20, 2021

-

Version/s: 1.3.0

Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more

0
votes
Fixed

On-Screen Button errors on mouse down/up when its Control Path is set to...

Package: Input System

-

Jun 03, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open the attached "Ctrl.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. In Game view, clic... Read more

0
votes
Fixed

Potentially: wrong order of input system init versus MonoBehav Awake (pr...

Package: Input System

-

Jun 14, 2021

-

Version/s: 2021.2, 2021.2.0a19

How to reproduce: 1. Create a URP project or clone https://github.com/ernestasKupciunas/Winter.git (or open the attached project) 2.... Read more

0
votes
Not Reproducible

Pointer.current.position and Mouse.current.position returns dfifferent r...

Package: Input System

-

May 31, 2021

-

Version/s: 1.1.0-pre.5

How to reproduce: 1. Open the "MousePicker.zip" project 2. Open the "Mouse Picker" Scene 3. Make sure both Scene view and the Game v... Read more

3
votes
Postponed

[Input System] .wasPressedThisFrame is false after Thread.Sleep() and In...

Package: Input System

-

May 07, 2021

-

Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "ThreadSleep.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press keyboard keys rap... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.