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Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more
Memory Leak when using Compute Shaders continuously
Reproduction steps:1. Open user attached Project2. Open the Scene in Assets\Scenes3. Press Play4. Click on the Shape and continuousl... Read more
Certain Buttons in the Editor Toolbar are not visible (covered up by pla...
At minimum window width, the Experimental Packages in Use button in the Editor Toolbar is not visible at all, being completely cover... Read more
ScriptableObject with an array of serializable classes with arrays in th...
How to reproduce:1. Open the attached project2. Open SampleScene3. Select World Data in the Project window4. Observe the Inspector E... Read more
VideoClip fails to Play when using Windows 7
Reproduction steps:1. Open the user's project2. Open Assets\Scenes\SampleScene3. Press Play Expected result: There are no errors in ... Read more
FieldOffset "Reference typed field has explicit offset that is not point...
Full Title: FieldOffset "Reference typed field has explicit offset that is not pointer-size aligned" error doesn’t point the locatio... Read more
[Skinning Editor] Vertex can't be created after modifying Vertexes weigh...
How to reproduce it:1. Open the attached project "Piratales.zip"2. In the Project view select an "Attack.psb" file and in the Inspec... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more
[VideoPlayer] Buffer overflow warnings when we start playing VP8 video w...
How to reproduce:1. Open the attached project2. Open and play Far Plane scene. Video will start playing3. Press "PlaybackSpeed" butt... Read more
OnMouse_ event handlers warning appears when building for Android/ iOS/tvOS
“Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject