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Shadows alpha clipping is ignored and shadows rendered without details i...
How to reproduce:1. Open the project “IN_25757”2. Press File → Build And Run3. Observe the Player Expected result: alpha clipping is... Read more
[UI Toolkit] left click no longer works in runtime
Steps to repro: create a uXML document with a button, toggle and text field and save the file. in the main unity hierarchy, right-cl... Read more
Crashes on GarbageCollector::CollectIncremental when entering the Play Mode
Reproduction steps: Open the attached “CrashRepro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Expe... Read more
"[Application name] quit unexpectedly" message is thrown when exiting a ...
How to reproduce:1. Open the user-attached “Steamworks.NET-Example-master.zip” project2. Build and Run the project with the “MainSce... Read more
Rect Transform Scale cannot be set after setting the Sprite Renderer Size
Reproduction steps:1. Open the attached project “playground.zip” 2. Open a new empty scene 3. Instantiate ReproPrefab in the scene 4... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
Scene template title section with its functions becomes hidden when scro...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
How to reproduce:1. Download the attached project2. Build with IL2CPP as scripting backend3. Observe the console window Expected res... Read more
Error when trying to load exceptions for Try Catch node dropdown
h3. Reproduction steps: Open a script graph and create a Try Catch node. Click on the exception drop down h3. Actual outcome: The li... Read more
fallback sprite assets are not being used in textcore
Fallback assets are ignored even when the missing sprite can be found in the fallback sprite asset, to reproduce: open attached proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled