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[Windows] Non-main Editor windows leave artifacts when resizing
How to reproduce:1. Open any project2. Drag out Console, so that it becomes it's own window3. Try resizing it Expected result: Conso... Read more
HDRP Memory Leak Error when Entering play mode in asset demo
Steps to repo: Open a HDRP scene in Unity Editor Open package manager Import the "Sunny Land" Asset In the project window open Asset... Read more
[LOD] Prefab Instance overrides not showing a blue line indicator near L...
How to reproduce: Open the attached project "DebugLODGroup2020.zip" Open Assets/Scenes/SampleScene.unity Select "Prefab_Overrided" i... Read more
Attributes are not working when used with the async test in the Test Runner
How to reproduce:1. Open the user’s attached “ReportAsyncTestBugs.zip” project2. In the Test Runner window run the “NUnitAPIsTest.Ti... Read more
Crash on scripting_array_length when selecting <No Name> object in Memor...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Window > Analysis > Memory profiler3. Import the attached... Read more
[Linux] [URP] Crash with multiple stack traces when opening a project cr...
Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more
InvalidFrameStackException is thrown when debugging the Update() method
Reproduction steps: 1. Open the attached project “ExceptionOnDebug“2. Open the scene “Assets/MainScene”3. Enter the Play Mode4. Open... Read more
The list is reorderable when using NonReorderableAttribute
Reproduction steps: 1. Open the attached project “NonReorderableBug”2. Select the ScriptableObject “Assets/ScriptableVariants/Editor... Read more
[Android] 8x,16x MSAA are displayed as non-supported when device GPUs do...
How to reproduce:1. Open the user’s attached “MSAABlackScreenTest_Android” project2. Build and Run the “CheckMSAA” Scene on Android3... Read more
[VFX] Exception in the console when drag&dropping a texture/shader in an...
When dragging a texture from the project manager to an output context in the VFX Graph the texture is correctly referenced, but an e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled