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[Windows] Resizing a secondary window with native titlebars draws black
Open the ui builder and drag any of the side of the window to resize it. !black.gif! it draws black Read more
Asset isn't able to be completely removed from project
Steps to repo: Open a HDRP/URP/Core scene in Unity Editor Open package manager Import the "Feel" Asset In the Package manager click ... Read more
[VFX] Crash with bounds paddings
To reproduce : add the attached effect to your project add it to the scene observe crash after a few frames {color:#de350b}Unity.dll... Read more
[Windows 11] Package Manager Features are displayed incorrectly after mo...
Reproduction steps: Create a new project Open Package Manager Select "Packages: In Project" option in the dropdown next to the plus ... Read more
Error "0xc00d36e6" is thrown when importing a video file encoded with th...
Reproduction steps:1. Open the attached project “ImportBug“2. Go to the Assets folder3. Reimport the video file “problematicFile”4. ... Read more
[OpenGL][Linux] Scene View flickers diagonally when zooming in/out
Reproduction steps:1. Open the attached “BugRepro” project2. In Scene View, zoom in/out Expected result: Scene View does not flicker... Read more
Adding previously missing shader include does not reimport dependent shader
If a shader encounters a missing include file during the import, it will conclude with an error. However, if the missing include fil... Read more
Crash on AssetDatabase::CheckCanAddObjectToAsset(Object*) when applying ...
Reproduction steps:1. Open the attached project “TextureCrash”2. In the Project window find the “Assets/Herringbone_Brick_baseColor”... Read more
Cursor's static properties does not change when changing the Cursor's st...
Reproduction steps:1. Open the “New2022Project” project2. Assign the “CursorLockOnly.cs” script to the “Main Camera” GameObject3. En... Read more
[Mac] Context menu in Hierarchy is available but not functional when the...
Steps to reproduce:1. Open a new Unity project2. Once the project is loaded, open another non-Unity window and keep it in focus3. Mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject