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[iOS] Memory leak when playing multiple videos simultaneously
How to reproduce:1. Open the attached Project "video_leak_sample_2.zip"2. Build and Run the Scene "SampleScene" on iOS3. In Xcode, o... Read more
Crash on DynamicHeapAllocator::Allocate when exiting the Play Mode in a ...
Reproduction steps:1. Open2. Enter the Play Mode3. Press “Host Game” and follow the gameplay steps provided in the attached video “R... Read more
Editor is stuck reloading domain when script is edited using latest Burst
How to reproduce:1. Open the attached project "Audio Hang Bug.zip"2. Change 1 to 2 at line 5 in the “Assets/Modifiable.cs” Script3. ... Read more
Shader does not use full-screen color with Single Pass Instanced Render ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In MockHMD setting... Read more
Full Screen Pass Renderer Feature is rendered only for half the Game Vie...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/DevDunkStudio/Blur Toolkit/Sample/Scenes/Full Screen Blur“ ... Read more
Shortcut conflict when rebinding Middle Mouse and Shift + Middle Mouse b...
Reproduction steps:1. Create a new “3D” project2. Open Shortcuts window (Edit > Shortcuts)3. Find “Temporary Orbit Tool” shortcut... Read more
"Missing Prefab Asset" error in a SubScene after Domain Reload
How to reproduce:1. Open the attached “IN-81743“ project2. Enter Play Mode3. Exit Play Mode4. Change 'MyScript.cs' to trigger a Doma... Read more
Specific materials are rendered incorrectly when using the Render Pipeli...
How to reproduce:1. Open the “IN-82335_repro“ project2. Import the “materials“ package located in the Assets folder3. Navigate to Wi... Read more
Reflection Proxy Volume gizmo handles cannot be interacted with when res...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Reflection Proxy Volume“ GameObject from the Hierarchy window3. ... Read more
VisualElement becomes stuck when using UnityEditor.Experimental.GraphVie...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” Scene3. Enter the Play Mode4. Press the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument