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[ShortcutManager] Keyboard shortcuts for undo, duplicate and paste stop ...
Steps to reproduce:1. Create a new project2. Select a gameobect3. Hold duplicate shorcut(crtl+d) Expected result: gameobject is bein... Read more
[Mac][Deployment] Player Icon is not created when built for Mac OSX Stan...
Player Icon is not created when built for Mac OSX Standalone Steps to Reproduce:1. Create a New Project2. Click on Edit > Setting... Read more
Editor crashes when playing MPEG2 video in Inspector
How to reproduce:1. Download and open attached "VR Previz Prep" project2. Select video "Screen4" in Project Tab under Assets/Media3.... Read more
[Mac] Ghosting effect is visible in Play mode when resolving MSAA Dept v...
To reproduce:1. Open user's attached project (MSAADepthBug.zip)2. Enter Play mode3. Observe Game window Expected: no ghosting effect... Read more
Multiple typos in method description when using PrefabUtility: "childen"...
How to reproduce:1. Open or create a new Unity project2. Import the attached script "PrefabUtility" and open it with Visual Studio3.... Read more
TMP Importer and Settings windows are not movable when Settings are focu...
How to reproduce:1. Create new project2. Make sure you don't have TextMesh Pro installed3. Go to the Edit -> Settings -> TextM... Read more
[IL2CPP] Building Development Build fails when Script Debugging is enabl...
How to reproduce:1. Open a new Unity project2. In the Player Settings, set the Scripting Backend to IL2CPP3. In the Build Settings, ... Read more
Assembly-CSharp.dll gets rebuilt when test assembly changes
If a change to a test assembly is made(Does not reference Assembly-CSharp.dll) then Assembly-CSharp.dll will still be rebuilt regard... Read more
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity2. Navigate to Textures > Boot and select Boot.sp... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU: ASTC texture mip levels are corrupt
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used