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[iOS] Logging does not work when using "Wait for the executable to be la...
How to reproduce:1. Open the attached Project "Archive.zip"2. Build the Scene "SampleScene" for iOS3. In the Xcode build, open Produ... Read more
[Android] Tasks get stuck in the "WaitingToRun" state when using IL2CPP ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
[TextMeshPro][Android] Multiple UI elements are not rendered and "NullRe...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more
Tooltip is not shown when hovering cursor over View Tool in Scene View T...
Steps to reproduce: Open any Project Open Scene View and make sure the Tools Overlay is enabled Hover the cursor over the first tool... Read more
QuickStart buttons for Unity Registry feature sets links to outdated doc...
Steps to reproduce: Open a Unity project Open the Package Manager via Window > Package Manager Open the Unity Registry section Se... Read more
Lighting changes when loading a Scene without light probes
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UnprobedScene.unity” Scene3. Enter the Play Mode4. Obs... Read more
Element is not perfectly centered when using percentage units in Positio...
Reproduction steps:1. Open the attached “BugRepro” project2. Enter Play Mode3. In the Game view, set the scale to 5x4. Observe the c... Read more
Fix and Re-expose Passthrough API which is currently it is blocked by IL...
This is regarding a bug reported by Microsoft on the Unity IL2CPP team. Doc with description of the issue and details: [https://docs... Read more
Disable color tinting setting not overriding image color in HDRP
Steps to reproduce: Open attached project DisableColorTint.zip. Open Assets > CanvasGraph shadergraph. Click on Graph Settings in... Read more
User unfriendly console error trying to download a package while offline
Steps to reproduce: Open a new Unity project Make sure your device is offline (e.g. disconnect from the Wi-Fi) Open the Package Mana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument