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GameObjects area affected by the Reflection Probe is white when any othe...
How to reproduce:1. Open the attached project "1265587.zip"2. Open the "Test" Scene Expected result: smooth reflection is visible on... Read more
[Shaders] Compute shader preprocessor warnings and errors don't get forw...
Reproduction steps:1) Create a ComputeShader asset2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the ... Read more
[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more
A GameObject in the Hierarchy gets highlighted when selecting a package ...
How to reproduce:1. Create a new project2. Open the Hierarchy (Window->General->Hierarchy)3. Open the Package Manager (Window-... Read more
Errors and inability to interact with window when docked and redocked
Reproduction steps:1. Open attached project "Charts.zip"2. In Menu, open Test/Test Window3. Dock the Test Window above the Game View... Read more
Ctrl + Drag or Option + Drag on an asset with unsaved changes will copy ...
How to reproduce:1. Open user-submitted project (CopyAssetBug.zip)2. Select BugMaterial.mat3. Change something in the Inspector wind... Read more
[Random] Editor crashes on mono_metadata_class_equal when entering Play ...
Reproduction steps:1. Open the user's attached project ("project.zip") using the EnvIronman VM (more information in Edit).2. Load th... Read more
Selection area in the Tile Palette Window stays at the same place after ...
How to reproduce:1. Open attached project "SUS-836.zip"2. Open the Tile Palette Window3. Enable 'Edit'4. Select an area with a color... Read more
Crash on VCCache::GetEntry when opening project
Reproduction steps:1. Download user's attached project and create a workspace for it in Plastic SCM2. Delete the Library folder to r... Read more
[Prefabs] Blue highlight (Override indicator) is misaligned for Cooking ...
Blue highlight (Override indicator) for Cooking options dropdown in the Mesh Collider is misaligned, Refer the attached video Steps ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument