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[Probuilder] Action Tab goes out of bounds of UV Editor Window and doesn...
The 'Actions' Tab goes out of bounds of the UV Editor Window and doesn't retract on resizing the said Tab using the double-headed ar... Read more
[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...
How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more
The Component editing mode is automatically exited when selecting the Ga...
How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more
Editor displays incorrect Preferences settings when opening project with...
How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more
[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Android] App crashes on launch if Oculus SDK is in the project
Repro steps:1. Open QA attached project2. Build and Run on an Android device Actual: App crashes Reproducible with: 2018.4, 2019.4.1... Read more
Create Objects at Origin property is not visible in the Preferences/Gene...
How to reproduce:1. Open the attached "sandbox - Unity 2020.2.zip" project2. Navigate to Edit/Preferences3. In the Search Box, type ... Read more
[Terrain] Paint layers: removing layer in the middle of stack and then u...
The image below is showing the issue repro with Terrain Tools, but the same bug arises in Legacy Terrain without Terrain Tool Repro1... Read more
Crash on AnimationModeBindings::SamplePlayableGraph when Previewing With...
How to reproduce:1. Open the user's attached project from "SamplePlayableGraph.zip"2. Open Scene "Main"3. Select the game object "Cl... Read more
All about bugs
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