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Multiple errors are thrown when SetLifetime is set to Infinity in Initia...
How to reproduce: 1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project 2. Select the "Test" VFX Graph in the Project ... Read more
GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...
Repro steps: 1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target) 2.... Read more
[VFX Graph] Extra nodes and contexts are added within premade Ribbon effect
How to reproduce: 1. Create a new vfx graph 2. Add Ribbon particle system Actual result: System with extra nodes and contexts is ad... Read more
[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...
How to reproduce: 1. Open the attached package 2. Build player on mac 3. Open Player.log Actual result: Vertex attribute POSITION0(... Read more
[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...
Steps to reproduce : - In a system with a trigger even on die - Connect even output to GPUEvent input - Draw a connection from Spaw... Read more
Shader error when using “Collision with depth buffer” block in URP
Currently we get a shader error when using “Collision with depth buffer” block: unrecognized identifier ‘CameraBuffer’ at kernel CSM... Read more
[VFX] Particle simulation doesn't match the reference VFX when using Vis...
How to reproduce: 1. Open the attached project's Scene labeled "Scene" 2. In the Game View, inspect the reference Visual Effect "VFX... Read more
Exposed Camera property fails to upgrade and is converted to a float type.
Repro steps: 1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later 2. Observe the errors 3. Open the VFX 4. Observ... Read more
'undeclared identifier 'texture_a'' error when connecting a SampleTextur...
Repro steps: 1. Import the attached package in an HDRP-enabled project 2. Open 'New Scene' 3. Observe the errors Note: - Happens on... Read more
Particles do not stop after their loop count ends when the Particle Syst...
Steps to reproduce: 1. Open the attached project "VFX-IL2CPP.zip" 2. Press File>Build and Run 3. Press Space once the Project is ope... Read more
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