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[Android] Auto-fill password does not work when used on certain mobile d...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player, press... Read more
OnTriggerStay is called indefinitely after first time it is triggered wh...
How to reproduce:1. Open the attached “IN-82483.zip” project2. Enter Play Mode3. After collider is triggered (observe console) exit ... Read more
Input System character mapped to key working as "By Location" in Web Bui...
How to reproduce:1. Open attached “InputSystemWebGL.zip” project2. Switch keyboard layout to AZERTY3. In Play Mode press either the ... Read more
“UnityException: get_bytes can only be called from the main thread.” err...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to Tools > Bamboo > Asset Quick Access3. F... Read more
[Android] URP Lit, SimpleLit, and ComplexLit Shader doesn't render GameO...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run on And... Read more
Editor freeze/out of memory when recompiling specific scripts
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
[Android][OpenGLES] Texture Glitches when using OpenGLES on Android devices
Reproduction steps:1. Open the attached project “BugRepro”2. Switch to OpenGLES Graphics APIs in the Player Settings (menu: Edit >... Read more
Crash on GameObject::IsActive when using GameObject.SetActive for an obj...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more
[URP2D][RG] "InvalidOperationException: Trying to use a texture (_Intern...
How to reproduce:1. Open the “ReproProjectRenderGraph“ project2. Open the “SampleScene“3. Focus on the Game view4. Observe the Conso... Read more
NullReferenceException is thrown when using TrackPropertyValue and Seria...
Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test Window3. In the TestWindow,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument