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Terrain doesn't receive shadows for point light and spot light
Steps To Reproduce: 1. Create a Project.2. Turn Off the directional Light.3. Hierarchy> 3D GameObject > Terrain (0,0,0)4. Hier... Read more
Editor crashes when unmanaged generic constraint is used in native .dll
How to reproduce:1. Open the attached "TestFor1069236.zip" project's SampleScene2. Play the Scene3. Observe the crash Reproducible w... Read more
[Job System] Using Allocator.Persistent causes JobTempAlloc error in the...
Reproduction steps:1. Open the attached project "Persistent.zip";2. Open the SampleScene;3. Make sure that "Use Jobs" is checked und... Read more
[MAC] Unity crashes when a method imported with a DLLImport is called in...
The crash is caused by the line BLEDeInitialise(ble); in the file BLE.cs, 53rd line. How to reproduce:1. Open the attached project n... Read more
Android application freezes when ProgressBar appears on the screen
Reproduction steps:1. Download "IndicatorDebug.zip" and open in Unity2. Build and Run3. Click "Create" in the app (a progress bar ap... Read more
DataContractJsonSerializer UseSimpleDictionaryFormat doesn't work when d...
To reproduce: 1. Open the attached project (TestDeserializationBug.zip)2. Open the Sample Scene3. Enter Play mode4. Observe the outp... Read more
[Editor] "MissingReferenceException" error thrown after clicking browse ...
"MissingReferenceException" error thrown after clicking browse button of Preset slot in Preset Manager. Steps to Reproduce:1. Open a... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more
[Android] Google Play Video Recording freezes the application when unloc...
To reproduce:1. Open user's attached project2. Build for Android (make sure Google Play Games Account is set up)3. When in app, clic... Read more
[Windows] Using the shortcut for "Frame Selected" acts like "Lock View t...
Repro steps:1. Create a new project2. Create a Cube in the Hierarchy3. Position the cursor in the Scene View4. Press F on the keyboa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"