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[Wild Crash] Editor crashes on HomeWindowHandler::LearnTabOpenedCallback...
How to reproduce:1. Open Unity editor -OR- 1. Open Unity editor2. Enter play mode -observe the crash Users reproduced this issue wit... Read more
Edit Collider needs to be clicked every time after making any small chan...
How to reproduce:1. Open the attached project2. Double click a prefab "Object" in the Project window to enter the Prefab mode3. Go t... Read more
[HDRP] Shadows do not appear when Cascade Count is less than 4
How to reproduce:1. Open the user's project2. In the Project window find Scene Settings Profile and select it3. In the Inspected cha... Read more
[Mac] Flickering appears when resizing the Console
Repro steps:1. Open QA attached project "repro_1090412"2. Enter Play Mode3. Click on the error in the Console and make sure nothing ... Read more
Horizontal Layout Group and Vertical Layout Group "Child controls size" ...
How to reproduce:1. Create a new project and in the Hierarchy Window create an empty game object2. Add a "Horizontal Layout Group" c... Read more
Unity takes extremely long time to load complex Prefab
Steps to reproduce:1. Open attached project2. Pres on "Assets/Resources/Characters/Lone Wolf/Lone Wolf.prefab" Expected result: It t... Read more
[UWP] When editing in input fields on surface in tablet mode, the keyboa...
The on screen touch keyboard keeps popping in and out when editing text in a input field on Surface in tablet mode.It seems every ti... Read more
Unity does not support a "," in the path of the project folder
If the user creates his Unity project under a folder that contains a "," Unity console will generate 'System.IO.DirectoryNotFoundExc... Read more
[IL2CPP] Build fails when using 'in' parameters in interface definition
Steps to reproduce:1. Download attached project2. Build "SampleScene" on IL2CPP backend Expected results: Project successfully build... Read more
Match Content does not reset start trim properly
Match Content does not reset start trim properly, but Reset Duration does. repro:-import attached project-open test scene-select Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject