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PlayerInput component loses its reference to an InputActionAsset
-e: see title, instantiated prefab has no reference to the asset -repro: --Start play mode on the "Scene_Main" Scene --press Enter ... Read more
[Input System] Stick events are spammed in Play mode when using a PS4 co...
How to reproduce: 1. Open the user's attached project "Test PS4 controller.zip" 2. Connect a PS4 controller to the computer 3. From ... Read more
[Input System] Three events are logged for every phase change of the act...
How to reproduce: 1. Open the attached project "tripleinput.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3. En... Read more
"Expected a visual element called 'control-schemes-toolbar-menu' of type...
How to reproduce: 1. Open the attached project 2. Select "Player" in the Hierarchy window 3. Click "Open" under the "Player Input... Read more
Key input state is reverted to the opposite when Editor gets focused wit...
How to reproduce: 1. Open project “InputTest.zip“ 2. Enter Play Mode, press the Control key a few times and observe the result 3.... Read more
[InputSystem] InputSystem.onDeviceChange is not called in runtime
Reproduction steps: 1. Open the attached project ("ca1263946se.zip") 2. Open "VRScene" scene 3. Enter Play mode and look around w... Read more
UnityEngine.InputForUI script memory leak when using InputSystem
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Open the Memory Prof... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce: 1. Open attached project "InputSystemBug.zip" 2. Open "SampleScene" scene 3. Enter Play Mode 4. Press Spacebar 5. ... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type