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When scaling floating window with maximize button window isn't correctly...
Steps to reproduce:1. Create new project2. Detach any window (most noticeable with Game window)3. Press maximize button in the top r... Read more
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
Empty project build throws NullReferenceException in the console
To reproduce:1. Create a new Unity project2. Build for standalone Expected result: an empty project is built without errorsActual re... Read more
Disc area light gizmo appears broken when scaled in the scene viewport
Steps to reproduce:1. Download the attached project and open SampleScene2. In the Hierarchy panel, or in the Scene view, select the ... Read more
[HDRP + Nested Prefabs] Creating HDRP prefab causes mass error spam
Steps to repro 1. Download book of the dead from the asset store2. Create a prefab from the "props" object in the Forest_Environment... Read more
WaitForSecondsRealtime instance can't be reused
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe Console logs Expected result: each loop wait... Read more
At lower framerate Editor skips OnPointerUp and OnPointerClick events
How to reproduce:1. Open user's project2. Press Play3. Double-Click Game Window Expected result: Six events, two OnPointerDowns, two... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Make sure "Use pre-defined ... Read more
Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder