Search Issue Tracker
[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...
When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more
[IMGUI] Sun dropdown icon overlaps with text when the "High Quality" opt...
In Skybox Material Sun dropdown icon overlaps with text when the "High Quality" option is selected. Refer the attached screenshot St... Read more
Mesh API calls causes slowdown in Play Mode
How to reproduce:1. Open the attached 'InfiniGRASS_SUBMIT2019.3_URP.zip' project2. Open 'Open DEMO v1.7 SCRIPTED INTERACTIVE GRASS D... Read more
Assembly reference errors are thrown when imported assemblies have stron...
Reproduction steps:1. Open the user's attached project ("GoogleSpeech Test Project.zip")2. Reimport "Plugins" folder3. Inspect conso... Read more
Undo does not revert changes made to the Scriptableobject Subassets
Steps to reproduce:1. Open User-supplied project.2. Select the "New Scriptable Object With Subassets" Scriptable Object in the Proje... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more
ArgumentException errors are thrown when 2D Game Kit is imported for the...
How to reproduce:1. Create a new 2D project2. Install 2D PSD Importer from the Package Manager (If the package is not present)3. Go ... Read more
External tool path slashes are inconsistent and does not represent MS-DO...
How to reproduce:1. Open any project with android support2. Navigate to Preferences > External Tools3. Check the "Recommended" ch... Read more
Netcode ServerTick time rollbacks when running on client
Steps to reproduce:1. Open User-supplied project2. Build the Sample scene3. Enter Play mode in the Sample Scene in the Editor4. Run ... Read more
[Android] OnScreenKeyboard navigation bar back button does not trigger w...
Reproduction steps:1. Open the attached case "HideMobileInput.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject