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NullReferenceException is often thrown when changing Prefab's Collider L...
How to reproduce:1. Open the user’s attached “editor-window-tests-master” project2. Select the “Assets → TestObjects → Animation → T... Read more
Custom Editor Window changes position when the Editor is closed and reop...
How to reproduce:1. Open the attached project “4425_CustomWindowBug.zip“2. Open the custom Window (Tools > Cronus > State Mach... Read more
[Linux] Ghost assets are left in the scene while drag and dropping prefa...
How to reproduce:1. Create new project2. Add new Cube to the Hierarchy3. Make Cube a prefab by dragging it from Hierarchy to Project... Read more
[Backport] Shader.worldPosition interferes with drawing of the Shader wh...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on the "Use Matr... Read more
FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...
{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more
[macOS] .meta files are created inside a loadable plugin folders when it...
Reproducible on MacOS, but potentially the same issue affects Windows and Linux How to reproduce:1. View the attached file's "plugin... Read more
The Tools panel position changes back to default when reopening the project
How to reproduce:1. Open the attached project “IN_6285.zip”2. Drag the Tools panel to a different location3. Reopen the project4. Ob... Read more
InvalidCastException errors are thrown when inspecting a MeshRenderer.Ma...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy, select "Cube"4. Go to the A... Read more
[URP] "Reduced additional punctual light shadows resolution" warnings ar...
Reproduction steps:1. Open the project from the drive link (ctrl+f "Mon, 12")2. Open SampleScene3. Enter Play Mode4. Inspect the con... Read more
Float field is broken when entering a negative value after highlighting
How to reproduce:1. Open the attached “case IN-11417” project2. Open the “SampleScene” Scene3. Select the “TestGO” GameObject4. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal
- ArgumentException error is thrown when using a specific layout