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!dest.m_MultiFrameGUIState.m_NamedKeyControlList assert if function call...
Steps to reproduce: 1. Open attached project "895220.zip"2. Open scene repro3. In scene view select GameObject4. Notice expected Arg... Read more
[Linux Editor] API Updater fails to upgrade this.component expressions
API Updater fails to upgrade this.renderer and similar code. Steps to reproduce:1) Open the attached project.2) Check Console. API U... Read more
[iOS] Accelerometer x input gets reversed after a landscape Unity Ad plays
Reproduction step:1. Open the attached "AccelerometerTestProject02"(04/01/2017) project.2. Build and run it for iOS device.3. Hold t... Read more
Crash in Physics_CUSTOM_INTERNAL_CALL_Internal_Raycast when using Physic...
Steps to reproduce:1. Download and open the project2. Enter "tribot scens" scene3. Press playResult: crash in Physics_CUSTOM_INTERNA... Read more
Crashed in mono_custom_attrs_from_method when entering Play mode
To reproduce: 1. Open attached project2. If Betty scene is not open, open zzzExperiments -> Betty -> Betty scene3. Press Play ... Read more
[Metal][macOS][NVIDIA] Using Terrain Composer 2 from Asset Store results...
How to reproduce:1. Open the attached "MetalFlickerIssue" project2. Make sure that Metal Editor Support is enabled (Edit --> Proj... Read more
Animation Event does not play if function is overloaded
Steps to reproduce:1. Open attached project2. Open the test scene3. Press play4. Notice the error: Failed to call AnimationEvent Do ... Read more
[Prefab] [UI] Crash in AspectRatioFitter
To reproduce:1) Open attached project and scene2) Click and drag SeatsOfPower prefab to the canvas3) Select the SeatsOfPower prefab ... Read more
Editor crash while using profiler after selecting an object in "Show rel...
To reproduce:1) Open attached project2) In Build Settings, select Development Build and Autoconnect to Profiler3) Build and run for ... Read more
[Anim] Animator controller freeze
Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled