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Web Dashboard - Converting a manager account to user as an Org user is n...
1. Create a project.2. Invite another user to the project.3. On the upper right corner of the Services Window, click go to Dashboard... Read more
Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps:1. Open the attached project "ShaderTest.zip";2. Open the "ShaderTest" scene;3. Enter a play mode;4. Open the Fra... Read more
Tizen: Profiler won't connect either auto or manual
Can't get the profiler to connect to the device. I tried both auto and manual connections. Win 8.1 tested only, was on same Wifi net... Read more
Errors in runtime play with events
Repros: - use attach bug.unitypackages- Load scene named Bug- Click Editor Play and notice errors: NullReferenceException: Object re... Read more
Trying to instantiate a GameObject on a non-main thread crashes instead ...
1. Open the attached "TimerRepro" project (you could also use "2D" project that user had attached)2. Open "main" scene and enter pla... Read more
On pressing Collab/Members, Services windows remains in focus
Happens either on mac OS 10.12.3.(16D32) or Window 10 Pro 64-bit (10.0, Build 14393). Originally found in:Version 5.6.0b4 (ba7e92b3a... Read more
Unity loads 'Untitled' (empty) scene when canceling building process
Reproduction steps:1) Open "879562_SceneChangesAreLost.zip" project2) Open "rand" scene3) Make some scene changes, for example dupli... Read more
SkinnedMeshRenderer's Mesh looks strange when different mesh is selected...
To reproduce:1. Create a new project.2. Create Empty game object.3. Add "Cloth" component to it.4. In "Skinned Mesh Renderer" select... Read more
Cannot add sprites to the scene view
Steps to reproduce : - import the project attached- try to drag and drop the sprite in the scene view and notice that it doesn't wor... Read more
Assertion failed when setting the Scene View to Shadowmask Overlap
Steps to reproduce : - import the project attached- open the "Car" scene- change the Scene View to Shadowmask Overlap and notice the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject