Search Issue Tracker

5
votes
Won't Fix

[Linux Editor] High CPU usage is accumulated on a single core if WebView...

Linux

-

Feb 15, 2017

-

Version/s: 5.6.0xb8

When WebView windows are loaded (Services, Getting Started, etc.), one of computer's cores becomes heavily loaded. Steps to reproduc... Read more

0
votes
By Design

System.Data.IDataReader is defined in an assembly that is not referenced

Scripting

-

Feb 15, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Open attached project2. Notice 'System.Data.IDataReader is defined in an assembly that is not referenced' errors in ... Read more

0
votes
Duplicate

[WebGL] Character is not shown in player unless an empty dummy function ...

WebGL

-

Feb 15, 2017

-

Version/s: 5.5.1f1

To reproduce:1) Open attached "type2" project2) Open BasicSetup scene3) Build and run on WebGL4) Notice that a character appears and... Read more

1
votes
By Design

[Editor] [Deferred] Light/normal direction getting reversed on actions w...

Shadows/Lights

-

Feb 15, 2017

-

Version/s: 5.5.1f1

Reproduction steps:1. Open the attached project called ""2. Make sure Editor is running in the DX11 mode.3. Put the Game and Scene v... Read more

1
votes
Won't Fix

commit text getting clipped in the collab history window

Collab

-

Feb 15, 2017

-

Version/s: 5.6.0b7

Reproduction steps: 1. Create new project2. Enable Services and Collab3. Make the first commit, with a message containing one or mor... Read more

0
votes
Duplicate

Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...

Physics

-

Feb 14, 2017

-

Version/s: 5.5.0p4

To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more

4
votes
Won't Fix

LineRenderer is rendered twisted when near camera sight

Visual Effects - Legacy

-

Feb 14, 2017

-

Version/s: 5.5.1p3

LineRenderer is rendered mangled whet it gets near camera sight. To reproduce:1.Open attached project.2.Open "Scene.unity" scene3.Pr... Read more

0
votes
Postponed

[Scene View][Realtime GI] Inconsistent Behaviour with Scene Visualizatio...

Progressive Lightmapper

-

Feb 14, 2017

-

Version/s: 5.6.0b8

There are inconsistent behaviours with different scene visualization modes when auto mode is disabled. In UV Charts and Albedo scene... Read more

0
votes
Fixed

[Scene View] Realtime GI Directionality Scene Visualization Mode is not ...

Global Illumination

-

Feb 14, 2017

-

Version/s: 5.6.0b8

Realtime GI Directionality Scene Visualization Mode is not working, no data is displayed in this mode. Steps for reproduction:1) Dow... Read more

0
votes
Fixed

Imprecision with quaternions when using Random.rotation and Quaternion.A...

Scripting

-

Feb 14, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Open project2. In menu click 'Window' -> 'Editor Tests Runner'3. Run the test Expected: all angles will be less t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.