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Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce:1. Download "TestUnityBug.zip" provided by the user2. Extract and open the project3. Go to build settings, make s... Read more
UNET: Calling NetworkManager.StopClient() causes an error from the unuse...
Steps to reproduce:1. Open the project attached2. Open the "Main" scene3. Enter Play mode4. Observe the console Result - error throw... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce:1. Open project2. Build and run 'offline' scene3. When built scene is running, play scene in editor4. In built scene cl... Read more
TextMesh Font Size cannot be set to 0 once it was changed
To reproduce:1. Open attached project;2. Open "Example" scene;3. Select TextMesh in Hierarchy;4. In Inspector window, try to change ... Read more
Game window moves from Secondary to Main Monitor when changing Resolutio...
To reproduce:1. Open attached project;2. Open "test" scene;3. Build and run the game (windowed mode and on the secondary display);4.... Read more
Value selection keys get stuck when they are moved to the same time value
Reproduction steps:1. Create new project.2. Create new Gameobject.3. Add Audio source.4. Create new key on Reverb Zone Mix.5. Move i... Read more
Shader compilation times regressing and caching is non-optimal
Steps to reproduce:1. Create a new project2. Import Standard Assets Image Effects package3. Add several Image Effect scripts(e.g. at... Read more
Wrong text color for 'No frame data available' message in Profiler
To reproduce: 1. Open any project2. Open Profiler3. Select 'CPU Usage' and clear Profiler console Expected: white colored textActual... Read more
Motion vectors return wrong values when the aspect ratio has a fractiona...
To reproduce: 1.Download and open attached project.2.Open "Test" Scene.3.Enter Play mode.4.Select Aspect ratio of the game view to b... Read more
[Android] HttpWebRequest receives error 'Unable to find /System/Library/...
Steps to reproduce: 1) Download attached project 'HttpWebRequest.zip' and open in Unity2) Create a new scene3) Drag and drop 'NewBeh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject