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[UWP] Cannot build player with IL2CPP backend because of UnityEngine.Ana...
Reproduction steps:1. Try to build any project using 2017.2 release with IL2CPP scripting backend2. Fails with following output: Cat... Read more
NullReferenceException in SceneHierarchyWindow.cs after build process is...
To reproduce:1. Open attached project2. Open scene3. Select Video Player game object4. Press Ctrl + S key combination5. Press Ctrl +... Read more
No icons for XR components
Steps to reproduce : - create a new game object- go to Add component- select the XR category and notice none of the components have ... Read more
When undoing Grid values, those changes are not updated in scene view
Reproduction steps:1. Create a new project.2. Create Tilemap.3. Select Grid.4. Change Cell Swizzle.5. Undo that change. Expected res... Read more
Rotating root node of an animated model which uses Generic animation typ...
How to reproduce:1. Open QA-supplied project2. Load scene "TestScene"3. Enter Play mode and observe the Game view (or build for PC)4... Read more
.NETCore 5 UWP dll throws exception when API updater runs
Steps to reproduce:1. Open the attached project2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip package... Read more
[Curve] Curve position jumps on preview
[Curve] Curve position jumps on preview 1. Open project attached.2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more
[Anim] can't animate Material on child GameObject
Reproduction steps:1. Open ChildMat scene2. Select GameObject GO and open the Animation Window3. Select Sphere GO (child), enable re... Read more
[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...
Repro steps:1. Open Scene1 from attached project, or create a new project and add a particle system in the scene2. In the Particle S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled