Search Issue Tracker
[Android] Screen flashes after playing a video with Handheld.PlayFullScr...
To reproduce: 1. Download and open attached "MovieTest.zip" project.2. Build and run on a device.3. Click on the screen to end video... Read more
[Android] Using LZ4 compression with split binaries transfers some of th...
[Android] Using LZ4 compression when building with split binaries transfers some of the file size from obb to apkNormal build: 40.2M... Read more
Light from spot and point lights is not visible when rendering to the ri...
Steps to reproduce:1) Download and open attached project "RenderToRect.zip"2) Open scene "RenderToRect"3) Press play Actual result: ... Read more
Draw call double in the Frame Debbuger after baking Realtime Point Light
How to reproduce:1. Open attached Unity project "case_918299-test_sampler_float"2. Open scene "2"3. Select Point light in the Hierar... Read more
Vector3 field in the inspector shows next three fields in the script whe...
To reproduce: 1. Open the project, attached by user (Empty project.zip)2. Select GameObject in the Hierarchy3. Observe the Test comp... Read more
[iOS][AssetBundles] New/Changed ODR Assets will not download after app u...
1. Download 917220 repro.zip2. Go to Assets->AssetBundles->Build AssetBundles3. Build the project to iOS4. In XCode, upload th... Read more
Timeline animation behaving unexpectedly when model has Animator control...
Steps to reproduce:1. Open attached Unity Project "case_917361-VR_sink-reduced".2. Open Scene "Scenes\test".3. Enter Play mode.4. Ob... Read more
Trail renderer flicker when changing size of a scene window
Steps to reproduce:1. Download 916142_repro.zip2. Open "test" scene (scenes->test)2b. Enter Play Mode3. Change size of a scene wi... Read more
Water shader renders black upon loading scene
Steps to reproduce:1. Open attached Unity Project "case_917263-BlackWater".2. Open Scene "Master".3. The Water plane appears complet... Read more
[IL2CPP] DllNotFoundException: Unable to load DLL 'sqlite3': The specifi...
Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run it for iOS.4. Check... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled