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UI Builder Inspector elements become unreachable when expanding and coll...
How to reproduce:1. Create and open a new project2. Open the UI Builder (Window -> UI Toolkit -> UI Builder)3. Add any element... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
ArgumentException is thrown when setting dataSource to the C# object tha...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/UITK/TestDocument.uxml“ file in the UI Builder window3... Read more
Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a...
Reproduction steps:1. Open the attached "repro_IN-83747" project2. Open the "Assets/Scenes/Kokiri_LevelDesign.unity" Scene3. Enter t... Read more
Physics Layer Collision Matrix's Layer names, checkboxes and hover highl...
Reproduction steps:1. Open the attached “IN-83682 Physics Layer Collision Matrix Bug _ Repro FAV.zip“ project (link in the internal ... Read more
Light/shadow information on an edge of a Terrain tile creates a seam wit...
How to reproduce:1. Open the “LightBakingIssueSceneRepro“ project2. Open the “SampleScene“3. Move the “Arrow“ GameObject in the Scen... Read more
"Missing types referenced from component UniversalRenderPipelineGlobalSe...
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
Metal: Error creating pipeline state... See description
Summary:“Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) o... Read more
Can't navigate ScrollView when using XRUIInputModule and mouse scroll wheel
Reproduction steps:1. Open user attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.1/Starter Assets... Read more
AudioListener is stuck on a single audio note when disabling the DSP
Reproduction steps: 1. Open the attached project “BugAudioListenerStuckDSP.zip“2. Open the “SampleScene“3. Make sure that the sound ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject