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[Linux] Crash on MenuController::ExecuteMenuItem when selecting recent s...
Reproduction steps:1. Create a new 3D project2. In the Project view, right-click on the empty area3. Select Create > Scene4. Clic... Read more
Warnings appearing in the Console window when creating a new URP 3D Samp...
How to reproduce:1. Create a new 3D URP Sample Project2. Open the Console window3. Observe the warnings in the Console window Expect... Read more
Texture2D "_MainTex" ShaderGraph property reference is empty when attach...
Reproduction steps:1. Open the attached “MainTex.zip” project2. Select the “Triangle” GameObject from the Hierarchy3. In the Inspect... Read more
Build And Run button is not active when Platform is switched
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...
How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more
Build fails with cast error when building Linux Player
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select the Linux target4. Build the p... Read more
Mouse cursor swapping between Input and Select mode when hovering over t...
How to reproduce:1. Create a new HDRP/URP/XR/VR template project2. Open Scene view3. Hover the mouse over the Grid and Snap input fi... Read more
"Terrain" Component values reset when painting over a terrain border whi...
Reproduction steps:1. Open the attached "repro_IN-84102" project2. Open the "Assets/OutdoorsScene.unity" Scene3. Open the Scene view... Read more
[VFX] Tooltips are not shown anymore
Steps to reproduce: 1. Create a simple VFX Graph and open it 2. Hover the mouse on the Initialize Particle context's Bounds port Act... Read more
Warnings are thrown when entering and exiting Play Mode in the Runner Ga...
Steps to reproduce:1. Create a new project with the "Runner Game" template2. Open the "Assets/Scenes/SampleScene" scene3. Enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject