Search Issue Tracker
Child Entities loses Prefab tag when calling GhostCollectionSystem.Creat...
How to reproduce: 1. Open the attached project's "case_1308901-Project.zip" Scene labeled "TestScene" 2. Open the DOTS Entities Insp... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
NetworkVariable with both Read&Write Permission set to Owner doesn't hav...
Based on [GitHub issue 2094|https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2094] h2. Description Net... Read more
Incorrect results when using BitReader or BitWriter with more than 8 bits
Reproduction steps: 1. Open the attached “BitReaderWriter“ project 2. Open Test Runner (Window > General > Test Runner) 3. Run al... Read more
Netcode package throws an OverflowException when connecting a second cli...
Reproduction steps: # Open the attached “NGO-Repro” project # Press File → Build Settings → Build # Launch two instances of the... Read more
"KeyNotFoundException" and "ArgumentException" are thrown when trying to...
How to reproduce: 1. Open the user’s attached project “NetCode-Test.zip” 2. Build the project 3. Enter the Play Mode 4. Press th... Read more
Error "InvalidCastException: Specified cast is not valid" or "Behaviour ...
How to reproduce: 1. Open the user’s attached project “BugNGOComponentOrder.zip“ 2. Open the “Scene Where Bug Happens” Scene in Sc... Read more
The server is trying to spawn an additional GameObject when spawning a G...
How to reproduce: 1. Open the “NetcodeRepro“ project 2. Open the “OutdoorScene“ 3. Build and Run 4. In the Player click on the “... Read more
NGO CoreCLR Initial Support
This is initial support to assist getting NGO working with CoreCLR builds. See more details in [NCCBUG-208|https://jira.unity3d.com... Read more
"KeyNotFoundException: The given key '-96180' was not present in the dic...
How to reproduce: 1. Open the attached project "MULT HOMEWORK.zip" 2. Open File>Build Settings... 3. Enable Development Build 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
- Decals do not get projected onto a GameObject draw with the Render Objects Renderer Feature when according to Event it should be projected
- The Depth value is not being written correctly in the Scene view when the Full Screen Pass Renderer Feature is applied on a GameObject with the Render Object Feature
- [Quest] Materials are not rendering in Player when "Single Pass Instanced \ Multi-View" is selected and "Surface Type" is set to "Transparent"
- Hair master stack shader on hair is blown out when there is a backlit light on it