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4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

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Jan 05, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more

0
votes
Fixed

[Addressables] AssetDatabase loading returns hidden objects and in diffe...

Package: Build Pipeline - Addressables

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May 29, 2020

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Version/s: 1.7.4

Reproduction steps: 1. Open the attached project ("case_1249088-LoadAllAssetsIssue.zip") 2. Open the repro scene ("SampleScene") 3. ... Read more

5
votes
Fixed

Memory doesn't get released when calling Resources.UnloadUnusedAssets

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.17.4-preview

How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. In the Profiler select the Memory modu... Read more

0
votes
Won't Fix

[Addressables] LoadAssetAsync fails when FBX AnimationClip has the same ...

Package: Build Pipeline - Addressables

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Jun 07, 2021

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Version/s: 1.18.4

Reproduction steps: 1. Open attached project "AddressableAnimClipBug" and scene "SampleScene" 2. In Addressables Groups window, Buil... Read more

0
votes
Fixed

[Addressables] Creating new groups will break the Editor and the rest of...

Package: Build Pipeline - Addressables

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Dec 05, 2018

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Version/s: 0.4.8 (hotfix)

https://fogbugz.unity3d.com/f/cases/1104216/ Read more

0
votes
Fixed

Trying to build an addressable scene with Monoscript Naming set to "Proj...

Package: Build Pipeline - Addressables

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Dec 20, 2021

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Version/s: 1.19.11

Reproduction steps: 1. Open the attached Project 2. Open SampleScene 3. Go to Window -> Asset Managment -> Addressables -> Groups 4.... Read more

1
votes
Fixed

Assets failing to load from Addressable Groups when using “Simulate Grou...

Package: Build Pipeline - Addressables

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Jan 27, 2022

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Version/s: 1.19.17

How to reproduce: 1. Open the attached “AddressablesTest.zip” project 2. Open the “SampleScene” Scene 3. Open Window > Asset Managem... Read more

0
votes
Won't Fix

Animation Controllers instantiated from bundles lose the animation infor...

Package: Build Pipeline - Addressables

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Feb 24, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open the attached “AnimationControllerBugRepro.zip” project 2. Open the “BootScene” Scene 3. Build the Addressa... Read more

4
votes
Fixed

Editor performs very slow when selecting a large Addressable Asset group

Package: Build Pipeline - Addressables

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Sep 01, 2021

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Version/s: 1.18.15

How to reproduce: 1. Open the attached project (AddrTest.zip) 2. Go to the Addressables Groups window (Window -> Asset Management ->... Read more

0
votes
Fixed

[Addressables] IndexOutOfRangeException in ResourceManagerConfig.CreateA...

Package: Build Pipeline - Addressables

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Jun 09, 2020

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Version/s: 1.15.1

Repro steps: 1. Load the project 2. Open Scenes/Sample Scene 3.  Press play Expected behavior: - The asset is loaded as t... Read more

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