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Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more
[Android][Vulkan] Graphical artifacts shown on Application when used in ...
How to reproduce: 1. Open attached project "SimpleDynRezTest" 2. Build and run on Android device 3. Turn the phone, so it would rend... Read more
IPrebuildSetup is executed for editor assemblies that share the same nam...
Steps to reproduce: 1. open attached project 2. run playmode tests Actual: 4 logs printed stating that both editmode and playmode s... Read more
Progressive Lightmapper generates lower resolution shadows on terrain de...
How to reproduce: 1. Open user-submitted project (TerrainVSPlane.zip) 2. Open scene "SampleScene.unity" 3. Bake Lighting using Progr... Read more
WorldPos is not passed to SurfaceShader when Camera rendering path is se...
How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" scene 3. Make sure that your rendering path in the Main Camera ... Read more
[IAP] "TypeLoadException" occurs while using "UnityEngine.Purchasing"
Updated package 2.0.3 added to package manager, which should fix SImpleJson load issue when users upgrade from 2.0.1 to 2.0.3. Added... Read more
[Hololens]Captured video/Image is unable to save in the gallery of Hololens
Captured video/Image is unable to save in the gallery of Hololens. Steps to repro: 1. Open the attached project > Switch to Univer... Read more
Different number of Assembly compilations depending whether Asset Refres...
To reproduce: 1. Open the user's attached project 2. Open the "Sample Scene" under Assets\Scenes 3. Build it using the menu from the... Read more
[Package Manager] ArgumentException on selecting subfolders of "Packages...
ArgumentException is thrown on a console while selecting folders inside "Packages" folder from Two Column Layout project tab. Steps... Read more
Steam overlay artifacts appear in the Visual Studio opened from within U...
To reproduce: 1. Import the Steamworks package to an empty project 2. Add the SteamManager.cs from "Assets\Scripts\Steamworks.NET" t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects