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[IL2CPP] Runtime for System.Diagnostics.Process is not implemented which...
Steps to reproduce: 1. Open user attached project 2. Build and run 3. Observe an exception when 'Process' is called Reproduced on:... Read more
[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce: 1. Open project 2. Make sure that Scripting runtime is set to .NET 4.6 3. Build and run on iOS device Expected: proje... Read more
Editor crashes when converting Legacy render pipeline to LWRP
Reproduction steps: 1. Download user's project and open in Unity 2. Go to Edit -> Project Settings -> Graphics 3. Set Scriptable Ren... Read more
Memory leak when remotely profiling
To reproduce: 1) Create a new project on Windows 2) Build it for a Standalone platform as a development build 3) Launch it on a diff... Read more
[Mixed Reality] Controllers are never detected when launching with Mixed...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build the project. 3. Make sure you have the Portal c... Read more
Shader LOD doesn't work if shader is used in Blit()
Steps: 1. Open attached project in comment 2. Open repro scene, hit play 3. Click on the 2 buttons on the left, which sets the maxim... Read more
Object reflection is not set when using custom reflection
Reproduced on: 1. Download user's project and open in Unity 2. Open scene "SceneTest" and observe the objects 3. Open scene "SceneTe... Read more
Unity crashes when executing ScreenCapture.CaptureScreenshotAsTexture() ...
Reproduction steps: 1. Download and open "1033787repro.zip" project 2. Press Play button -- Notice that editor crashes Reproduced w... Read more
Importing a class with the same name as a built-in Unity component gets ...
To reproduce: 1. Download attached project "New Unity Project (9).zip" and open in Unity 2. Reimport "Grid.cs" 3. Observe that you ... Read more
Standalone build with custom SRP doesn't draw objects on screen
To reproduce: 1. Open the project, attached by the user (SRPTest.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects