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0
votes
Won't Fix

[WINDOWS] Build's Date Modified is set incorrectly when new build is cre...

Build Pipeline

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May 03, 2018

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Version/s: 2018.2.0b3

How to reproduce: 1. Open given Unity project 2. Enter "SampleScene" 3. Go File -> Build Settings.. -> Build and make a build 4. Whe... Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more

0
votes
Won't Fix

Websocket over TLS with mqtt fails connection and raise unexpected excep...

WebRequest

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Apr 27, 2018

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Version/s: 2018.2.0b1

How to reproduce: 1. Open attached Unity project "AwsWebsocket" 2. Enter the play mode 3. Press "Connect to the endpoint" Expected... Read more

3
votes
Fixed

BakeMesh / BakeTrailsMesh crashes if update jobs are running

Visual Effects - Legacy

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May 03, 2018

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Version/s: 2018.2

Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more

0
votes
By Design

[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...

Mobile

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Apr 08, 2018

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Version/s: 5.6.4f1

Reproduction steps: 1. Create a new project. 2. Import the attached package "QAPackage.unitypackage (29.1 KB)". 3. Build and run the... Read more

0
votes
Not Reproducible

"Lightmap Static" option in "MeshRenderer" component brakes object light...

Polybrush

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Apr 26, 2018

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Version/s: 2017.3.0f3

How to reproduce: 1. Open attached project "PolybrushStaticLighting.zip" and scene "testScene" 2. In Hierarchy window, select "Capsu... Read more

1
votes
Fixed

Phantom mesh is rendered at (0, 0, 0) with mesh particle GPU instancing

Visual Effects - Legacy

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May 02, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Import the package into the project (bugreport 20180503 particle GPU instancing glitch.unitypackage) 2. Open the "... Read more

2
votes
Duplicate

[OSX] Markers for drag and dropping do not appear anymore in the Hierarchy

MacOS

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May 03, 2018

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Version/s: 2018.2, 2018.2.0b1

Steps to reproduce : - create a new project - in the Hierarchy try to make a game object a child of another and notice the blue mar... Read more

1
votes
Fixed

[ Terrain ] Undo/Redo functionality for created connected Terrain Tiles....

Terrain

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May 03, 2018

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Version/s:

Undo/Redo functionality for created connected Terrain Tiles is missing. When creating a Terrain tile and pressing Ctrl-Z, instead of... Read more

0
votes
Fixed

[PLM] Empty directional and Intensity lightmaps are baked when there are...

Progressive Lightmapper

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May 03, 2018

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Version/s: 2018.2.0b3

Steps to repro: 1. Open attached project and 't1' scene; 2. Open Lighting window (Windows>Rendering>Lighting Settings); 3. Clear Bak... Read more

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