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Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip) 2. Select "New My Scriptable Object" in the Project ... Read more
Scene View camera stops in place after changing Scene View camera moveme...
How to reproduce: 1. Open Unity, create or open a project 2. Hold down right click and shift and start moving the Scene View camera ... Read more
[DX12 Editor] Profiler has graphical glitches
When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps... Read more
MenuItem priority does not take effect until Unity is restarted when cha...
How to reproduce: 1. Open attached project(ChangeMenuItemPriority.zip) 2. Open GameObject drop-down list and notice location of Menu... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce: 1. Open the attached Unity project. 2. Open the sprite atlas named "CrashAtlas" in the Inspector window. 3. Press ... Read more
GPU Profiling on Directx11 freezes Unity Editor
When using the GPU profiler and switching between APIs, going back to Directx11 freezes Unity. It looks like a thread lock, because ... Read more
[pacman][ECS] "Unity" namespace cannot be found when referenced in code ...
Reproduction steps: 1. Open "MinimalReproWithoutAsmDef" project 2. See that there are no errors related to the 'Unity' namespace 3.... Read more
Blue line appears on active tab
To reproduce: 1. Open the Editor 2. Observe that the active tab has a blue line on top of it Expected: the blue line shouldn't be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects