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[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...
To reproduce: 1. Create a new project 2. Add new c# script to project 3. Click to open a newly created script Expected: one instanc... Read more
Black Squares on Terrain Heightmap after baking with lightmaps
There are visible black texels on some charts of the terrain after baking with lightmaps. It is possible to observe that some tesell... Read more
[OSX] Video glitching when Spatial quality is set to high
To reproduce: 1. Build and run project for Mac Standalone 2. Click "Big video" button 3. Notice that video is glitching Reproduci... Read more
[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...
PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce: 1. Open the "SampleScene" fr... Read more
[OSX] Middle button horizontal scroll does not work in Timeline when usi...
To reproduce: 1. Open repro('example') project 2. Open Timeline window, select 'New Timeline' in the project window 3. Try to scrol... Read more
EditorWindow.Close() doesn't close the sub window
To reproduce: 1. Open the project, attached by the user (EditorWindow Bug Test.zip) 2. Go to Window -> New Window 3. Press Close bu... Read more
Game object changes its muscle pose when record button is pressed in the...
How to reproduce: 1. Import assets, attached to the latest users email 2. Load scene "ikTestScene" 3. Select ikTestChar gameobject i... Read more
[Android] AndroidPlatformIconKind is not accessible in user scripts
'AndroidPlatformIconKind' was made internal in 2018.2 and is not longer accessible from custom build scripts. ---------------------... Read more
[VR]Camera rotation is distorted if rotation values are set before play
Steps to reprduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Look around Expected result: camera rotati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects