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Null Reference exception occurs on updating package manager UI
Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro: 1. Open attached or create a ... Read more
[Package Manager] Reload from assembly error occurs on updating any package
Reload from assembly error occurs on updating any package through the package manager Steps to Repro: 1. Open attached or create a ... Read more
[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...
To reproduce: 1. Open attached project; 2. Switch to Android Platform; 3. Build and run the "11_LightingScenarioTest" scene to Andr... Read more
[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled
To reproduce: 1. Open attached project; 2. Enter "9_Realtime GI" scene; 3. Build and run on Android devices; 4. When app launches, ... Read more
[.NET 3.5] Trying to reach interface that was not implemented properly, ...
To reproduce: 1. Open repro project 2. Play 'Main' scene 3. Using WASD control player to collide with the dark tiles Expected vs Ac... Read more
[2018.1 and earlier] Crash in PhysX::SQ::Populate when using applyShapeT...
To reproduce: 1. Open project 2. Make sure, that Size over Lifetime is enabled in 'FxWpnHeavyBurstFireBlasterProjectile' prefab 3. P... Read more
Package Manager doesn't update UI after fetching dependent packages
HD Pipeline package depends on two other packages: PostProcessing and Render-pipelines.core. Fetching HD Pipeline in an empty Unity ... Read more
[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...
Reproduction steps: 1. Open the attached project "New Unity Project"; 2. Open the aaa.unity scene; 3. Build the asset bundles of thi... Read more
Dynamic link library initialization failed in Player, but works in Editor
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode and See an output "libTest says: " 3. Build the project w... Read more
[MSE] In Play Mode, inconsistent Lighting settings warning is thrown whe...
When GI is disabled, it is expected that this warning is not displayed: "Your current multi-scene setup has inconsistent Lighting se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects