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[tvOS][GLES3] Survival Shooter Tutorial project renders black scene on A...
How to reproduce: 1. Open the attached project 2. Make sure that Auto Graphics API is disabled and only GLES3 is picked 3. Build and... Read more
[iOS 8][Metal] Lightweight RP template sample scene crashes at GetComput...
To reproduce: 1. Create new project with Lightweight RP template 2. Open sample scene 3. Set graphics API to Metal 4. Build and run ... Read more
[Builtin Modules] changing module state doesn't update the *.csproj file
-e: see title and thus visual studio won't know that the dll is no longer part of the project -repro: --have Visual Studio installe... Read more
Incorrect material is assigned to a specific FBX model's child object
To reproduce: 1. Open attached project 2. Place the FBX "switch_ZIE__EXT_alleDerivate_blade_RTTSWITCH_SW0 1" in the scene 3. Click ... Read more
Unity crashes when relatively large amount of objects collide at the sam...
How to reproduce: 1. Open the project from OwnCloud ("case_1029840-Project.zip"). 2. Press play. Expected result: Unity doesn't cra... Read more
Anima2D SpriteMesh turns into colorful cube when adding SpriteMesh from ...
How to reproduce: 1. Create new Unity Project 2. Go to Asset Store, then download and import Anima2D plugin 3. Import random picture... Read more
Two identical materials show different results
To reproduce: 1. Open the project, attached by the tester (materialsBug.zip) 2. Compare "Original" material with "HandmadeCopy" mat... Read more
Unity crashes in mono_method_signature_checked when creating a delegate ...
To reproduce: 1. Open the project, attached by the user (CrashTest.7z) 2. Open the "szene" scene 3. Enter Play mode Expected: the ... Read more
Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh
To reproduce: 1. Open the user's attached project 2. Select the model, add the "Attack" animation in the Animancer Controller compon... Read more
Graphics.CopyTexture throws warning "region will not copy readable textu...
How to reproduce: 1. Open users' project(CopyTextureRepro.zip) 2. Open "Test" scene 3. Enter play mode Expected result: Texture sho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects