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Mouse events aren't called in a build when the view is rendered by a cam...
Repro: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Click and hover the mouse over both cubes 4. Exit Play Mode 5. Buil... Read more
[MacOS] Creating a Mac Build on a Windows machine leads to crash on Mac
Reproduction steps: 1. Open the user attached project "multiplayerTest.zip" on Windows; 2. Build the project for Mac OSX; 3. Open th... Read more
[iOS] UnityLinker error appears when building project which uses Audio M...
Reproduction steps: 1. Open the attached "BugReport.zip"; 2. Build project for iOS. Expected results: the correct error is shown in... Read more
The Editor crashes in GetComponentsImplementation<1,1> when entering Pla...
To reproduce: 1. Open the project, attached by the user (O Saneador.zip) 2. Open the "Debug 0.2" scene 3. Enter Play mode Expected... Read more
[Shaders] Shader which name contains 'CGINCLUDE' cannot be included into...
To reproduce: 1. Open project 2. Select 'Simple' shader Expected: in inspector, we should see that shader is compiled properly Actu... Read more
[macOS] Editor window becomes red after switchingAuto Graphics API for M...
Steps: 1. Create a New project 2. Project Settings > Other Settings > Auto Graphics API for Mac = false 3. Graphics APIs for Mac: mo... Read more
In Assets -> Create menu Physics Material menu item is spelled incorrectly
To reproduce: 1. Open Assets -> Create menu and observe the spelling of Physics Material Expected: the menu item is spelled "Physi... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce: 1. Create a new Project 2. In the Hierarchy window Create two Cube game objects 3. Drag one Cube game object into ... Read more
Websockets over TLS 1.2 fails to connect
Steps to reproduce: 1. Open user attached project 2. Enter playmode 3. Click the 'Connect to endpoint' OnGUI button -- Error is thro... Read more
[UWP] Multiple exemptions are thrown when building project for .NET
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Set scripting backend to .NET 4. Build project Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects