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0
votes
Fixed

Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...

Scripting

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Apr 18, 2018

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Version/s: 2018.2.0a3, 2018.2.0b1

How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more

0
votes
Won't Fix

[iOS] 'Prepare IOS For Recording' forwards background sound through the ...

Mobile

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Mar 27, 2018

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Version/s: 2017.3.1f1

Reproduction steps: 1. Create a new project. 2. Go to Build Settings and switch platform to iOS. 3. Go to Player Settings and toggle... Read more

0
votes
Fixed

[UnityHub] [2018.1] Project version is set to 2018.1.0b6 when creating a...

Packman

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Apr 20, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Create a new project through Unity hub 2. Go to [Project dir]/ProjectSettings/ 3. Open ProjectVersion.txt and o... Read more

0
votes
Fixed

[osx] [facebook] UI error in build settings when Windows Mono isn't inst...

Facebook Gameroom

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Apr 20, 2018

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Version/s: 2018.1.0f1

-e: see title, see screenshot -repro: --install gameroom but not windows mono support on OSX --open editor --open build settings --... Read more

0
votes
By Design

Shader Keyword changes are reset when Material is selected or expanded i...

Shaders

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open the user-submitted Project and open the "SampleScene" Scene 2. Enter play mode and press the left mouse bu... Read more

0
votes
By Design

Scripted Importer warns of Identifier uniqueness violations when multipl...

Scripting

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Apr 15, 2018

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Version/s: 2017.3.0a7, 2018.1.0b13

Reproduction steps: 1. Download user's project and open in Unity 2. Clear the console 3. Reimport "TestAsset" in Project tab Expect... Read more

0
votes
Not Reproducible

Crash when creating a WebGL build without switching the platform.

Build Pipeline

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Apr 20, 2018

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Version/s: 2018.2.0a7, 2018.2.0b1

Crash when creating a WebGL build without switching the platform. Steps to repro: 1. Create a new project. 2. Select WebGL platform... Read more

2
votes
Fixed

[iOS] [iPhoneX] Screen.safeArea in not reported correctly when orientati...

iOS

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Apr 20, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open repro project 2. Build for iOS, run on iPhone X 3. Notice that there is no safe area(colored greenly) in portr... Read more

0
votes
Won't Fix

Undo.RecordObject not dirtying newly added list elements on prefab insta...

Themes

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Mar 01, 2017

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Version/s: 5.5.0f3

When the user adds a new item to a serialized list field on a prefab instance, the size property for the list is dirtied, but the li... Read more

0
votes
Fixed

Particle System using SkinnedMeshRenderer shape generate warning and err...

Visual Effects - Legacy

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Apr 20, 2018

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Version/s: 2017.2

- Open the scene TestScene - Press Play -Press space to set timeScale to 0 thanks to the PauseScript, notice the warning in the co... Read more

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