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0
votes
By Design

Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...

Themes

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Apr 18, 2018

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Version/s: 2018.2.0a8

How to reproduce: 1. Open "BugRepro" Unity project 2. Enter "Test" scene 3. In the hierarchy select "gameobject" 4. In public variab... Read more

2
votes
Not Reproducible

Unity on Linux does not output 5.1 sound correctly

Linux

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Apr 19, 2018

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Version/s: 2017.3.0f3

To reproduce: 0) Have 5.1 Audio system connected and working on each channel 1) Open attached project and scene 2) Play it 3) Contr... Read more

0
votes
By Design

[WebRequest][Android][iOS] Memory increasing and application crashing on...

Mobile

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Apr 18, 2018

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Version/s: 2018.2.0b1

How to reproduce: 1. Open attached "CrashProject" 2. Build and run Player on Android device 3. Click on "UnityWebRequest" button 4. ... Read more

0
votes
Won't Fix

NullReferenceException pops up when calling method from a ScriptableObject

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

How to reproduce: 1. Open attached Unity project "scriptableissue" 2. Load scene "Main" 3. Add AudioSource component to "tankG2018b"... Read more

0
votes
Postponed

[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe

Progressive Lightmapper

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Feb 09, 2018

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Version/s:

Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro: - Open the GITest sce... Read more

0
votes
Not Reproducible

Light probe visualization carries a huge cost even when not rendering du...

Shadows/Lights

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Mar 07, 2018

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Version/s:

Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more

1
votes
Won't Fix

[Android] Gradle release build fails with java.io.IOException after swit...

Mobile

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Apr 19, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Development Build is disabled in the Build Settings... Read more

0
votes
Fixed

System.Diagnostics.Debugger.Break() does not trigger a breakpoint

Scripting

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Apr 17, 2018

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Version/s: 2018.1.0b13

Steps to reproduce: 1. Download attached project 2. Open "test" scene 3. Enter play mode Expected results: Breakpoint is triggered ... Read more

0
votes
Duplicate

Editor crashes at PhysicsManager2D::ConvertCollision2DToScripting when m...

Physics2D

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Apr 12, 2018

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Version/s: 2018.1.0b12, 2018.1.0b13

How to reproduce: 1. Download attached project "case_1025511crash" 2. Play the scene Expected result: Unity does not crash Actual r... Read more

0
votes
Fixed

Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...

Asset - Database

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Mar 01, 2018

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Version/s: 2017.3.1f1

Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more

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