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Low contrast in the bug reporter makes textboxes hard to see and text di...
Reproduction steps:1. Ensure Windows is set to a light theme (Windows Settings → Personalization → Themes)2. Open the Unity Bug Repo... Read more
[macOS] Secondary display rendering incorrect target and flickering when...
How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more
"Play Mode Script" dropdown list not appearing when clicking on the drop...
How to reproduce:1. Open the attached “IN-97628” project2. Open the Addressables Groups window (Window → Asset Management –> Addr... Read more
User gets an error "ArgumentException: Cannot unschedule unknown schedul...
Steps to reproduce: Create a new Unity project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned win... Read more
Shadows are not present when using unity_SpriteColor and Alpha Clipping ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe that shado... Read more
Help icons in the "Multiplayer Tools" window are poorly visible in the d...
Steps to reproduce: Create a new Unity project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned win... Read more
FixedUpdate runs 200 times more frequently, leading to performance issue...
How to reproduce:1. Open the “IN-99467_repro“ project2. Open the “SampleScene“3. Enter Play Mode and select “Stats“ on the Game view... Read more
[Vulkan][OpenGL] Shader Internal error is shown when Graphics.RenderMesh...
How to reproduce:1. Open the attached “IN-97707” project2. Select the Android (or Windows) build Platform3. In Player Settings (Proj... Read more
Multiplayer role "ClientAndServer" is displayed without the spaces in th...
Steps to reproduce: Create a new Unity project Go to Window -> Multiplayer -> Multiplayer Center Verify that the mentioned win... Read more
Incorrect input into the Input Field when using Microsoft IME Japanese
How to reproduce:1. Open the attached project "UWP_TMPro_Test_U6000.zip"2. Build And Run the project for UWP3. Switch the Windows In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject